Tag Archives: VRFocus

M.I.A. Reveals Dead Moon – Revenge on Phobos Coming to Steam Early Access

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If there’s one thing virtual reality (VR) head-mounted displays (HMDs) have a lot of is first-person shooters (FPS). Yes, the technology fits the genre very well, offering intense action filled experiences, but to standout from the crowd developers need to offer something special, Later this month Mercury Aerospace Industries (M.A.I.) will be launching its second VR title, Dead Moon – Revenge on Phobos, for Oculus Rift and HTC Vive, aiming to entice gamers with its sci-fi shooter.

Set in the year 2393, you an archaeologist on your way back from Mars who’s forced to land on Phobos. Once there you find an abandoned outpost looking for a way to leave the moon. As you may expect that’s not going to be straight forward as there are a few bloodthirsty monsters in the way.

Dead Moon Revenge on Phobos screenshot 2

Purely single-player, Dead Moon – Revenge on Phobos has been split across four episodes, with gameplay both inside the space station and outside on the moon’s surface. These episodes are then further split down into four maps.

Five weapons will feature in the early access version, with a pistol as your standard gun plus it has unlimited ammo and an automatic reload. Then there’s shotguns, machine guns, rifles and rocket launchers available to pick up. M.I.A plans to add more guns as development continues.

The title also goes with an old school feel to its items, with medikits offering 25 and 75 percent heath regeneration and shield pickups offering the same.

Dead Moon – Revenge on Phobos is set to launch on 31st July 2017, for Oculus Rift and HTC Vive. For further updates on the title, keep reading VRFocus.

http://ift.tt/2vvbaSu Source: https://www.vrfocus.com

VR Puzzler Dr Kvorak’s Obliteration Game Coming to Oculus Rift and HTC Vive

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Videogames aren’t something that just happen overnight – good ones anyway. They take time and dedication to create, no matter how big the studio, with developers toiling away for countless hours building entertaining experiences for everyone to enjoy. UK-based indie studio Freekstorm knows this only too well, having developed its puzzle adventure title Doctor Kvorak’s Obliteration Game over the past seven years. Well the end is nearly insight as the videogame will becoming to Oculus Rift and HTC Vive – as well as Windows PC Desktop – next week.

Describing the title in its own words, Freekstorm explains: “Doctor Kvorak’s Obliteration Game tells the story of a dastardly deity and an episode of his deadly galactic game show. Controlling all three talented contestants, players must pit their wits against the Doctor himself, an immortal trickster who will challenge and ensnare them every step of the way. Win fame, fortune and fantastical prizes, but all is not what it seems, for losing risks the very annihilation of your world.”

Doctor Kvorak's Obliteration Game screenshot

The studio says Doctor Kvorak’s Obliteration Game will feature over 10 hours worth of gameplay, with the story unfolding over 15 game zones – each around 30 minutes in length. Players will have to control three characters, each with their own unique abilities, as they try to solve a myriad of puzzles and traps to outwit the evil Doctor and win lots of fabulous prizes.

And for those of you feeling creative, Freekstorm has included a level editor which is fully integrated into the Steam Workshop, enabling players to build their own maps to share.

Doctor Kvorak’s Obliteration Game will be launching on Steam on 26th July for HTC Vive, Oculus Rift and OSVR, retailing for $19.99 USD/£14.99 GBP.

Checkout the trailer for the virtual realty (VR) version below. And for any further updates from Freekstorm, as always, keep reading VRFocus.

http://ift.tt/2ujJ6Ba Source: https://www.vrfocus.com

3D Sound Labs VR Audio Kit Introduces Bluetooth Support

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3D Sound Labs VR Audio Kit Introduces Bluetooth Support

New updated version of VR Audio Kit SDK is now available for download.

3D Sound Labs are one of the best-known specialists in the area of immersive 3D audio. Proper use of sound can make a he difference in the immersiveness of a virtual reality (VR) experience. In order to make creating 3D soundscapes easier, 3D Sound Labs have released an update to its VR Audio Kit SDK for Unity that introduces new features.

The latest version of the 3D Sound Labs SDK introduces several bug fixes and general quality improvements, as well as introducing Bluetooth support directly into the SDK, to allow users to use wireless Bluetooth headphones.

The VR Audio Kit allows users to make sound effects and environmental noises sound like they originate from a particular source. This allows VR users to accurately locate the source of a particular sound. This can be used as an aural ‘cue’ that lets developers direct the player’s attention in a particular direction. The VR audio Kit also allows for sound ‘reflections’ which can be adjusted according to distance and angle, creating a more realistic and immersive effects.

3d sound labs logo

The latest version of the VR Audio Kit works natively with the Unity engine and has been optimised for use in mobile VR applications. It has been engineered to produce ambisonic and object-based audio with minimal CPU consumption.

The updated version of the VR Audio Kit is available for download from the 3D Sound Labs website. A free evaluation version is available for users to test if the software is right for them. 3D Sound Labs are also keen to receive feedback from the community on new features and improvements to add to the SDK.

VRFocus will bring you further information on 3D Sound Labs and VR as it becomes available.

http://ift.tt/2uHOkJu Source: https://www.vrfocus.com

Grab Your Wizards Hat as inVokeR Materializes on HTC Vive and Oculus Rift

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If you love a bit of magic and sorcery virtual reality (VR) developers have got you covered. The Mage’s Tale, Wands MageWorks, The Unspoken and more all offer differing levels of magical combat and spell making. This week another has been added to that list, with indie developer 8th Shore Inc. releasing VR wizard dueling game, inVokeR on Steam Early Access.

Featuring both single-player and multiplayer modes, inVokeR is all about one on one combat. Playing solo you can hone your skills offline, fighting against AI, three Target Break Time Attack modes, and running the gauntlet of the Boss Trial, each with three difficulty levels. When that proves too easy then head online, either against friends in private matches or random players in public matches, all with optional voice chat.

inVokeR BossFight

In its current early access form inVokeR has four elements to choose from: Fire, Earth, Ice, and Wind, with five spells plus four ultimate abilities. Three maps are currently available to battle on, whether in public matchmaking or private matches.

As for the full version,8th Shore Inc. has lots of plans for additional content, such as new single player modes, more spells and a progression and unlock system, but none of these a guaranteed just yet.

“Our aim with inVokeR was simply to make a game that was fun at its core,” said director and producer, Eric Compton in a statement. “The basics are easy to pick up – it’s just throwing a ball – so anyone can jump in and play. For those who want to spend the time to learn all the spells and how they work, there are small nuances to using every spell that allow for interesting strategies against other players and there’s undoubtedly a level of mastery to be attained. We intend to shape the game’s continued development with our community, and are actively seeking player feedback.”

The studio is offering a limited time discount for inVokeR, with a substantial 40 percent saving available until 27 July. This drops the price from £10.99 GBP to £6.59.

For further updates on inVokeR, keep reading VRFocus.

http://ift.tt/2gQV4zi Source: https://www.vrfocus.com

VR Shopping Application Seeks Crowd Funding

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Some people love going shopping, some people hate it. For whatever reason, some people find it easier to use the internet to shop, but internet shopping comes with certain shortcomings. You can’t pick up and closely examine a product, or check a clothing size. A new Kickstarter project is seeking to use virtual reality (VR) to improve the online shopping experience.

Simply titled ‘Virtual Reality Shopping’ the application would allow users to walk through a virtual department store, able to examine, pick up and feel the items on sale using a combination of haptic data gloves and a specialised VR headset. Project creator Jamie England eventually wants to place cameras in stores that let customers do a virtual walk through of a store in real-time. England works in the grocery industry, and is confident of getting stores on board with the project.

The project is seeking $50,000 (USD) of funding, with the Kickstarter due to end of 16th September, 2017. There is only one main funding tier, that of $500 which gets the backer a copy of the first version of the software and the custom VR goggles. The project creator has stated that if a large pledge amount comes in, they may consider partnerships. Further information can be found on the Kickstarter page.

If funding is successful, delivery of the product is estimated to begin sometime in August, 2018. Project creator England says that challenges to the project include lack of delivery drivers and potential lack of support from the grocery industry, though remains confident that the future of commerce is in VR. There is no indication on if the software is currently in development, however, or what phase the software and VR headset for this project has reached.

VRFocus will bring you further updates on this project and other VR-related Kickstarter projects.

http://ift.tt/2uj6QFH Source: https://www.vrfocus.com

KryptCrawler Creeps onto Oculus Rift and Gear VR

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KryptCrawler Creeps onto Oculus Rift and Gear VR

Headup Games’ KryptCrawler brings classic first-person, grid based dungeon crawler gameplay to VR.

Headup Games and CrazyBunch have launched the long-awaited KryptCrawler, now available for Oculus Rift and Samsung Gear VR. KryptCrawler will let you enter vast and dangerous dungeons designed exclusively for virtual reality (VR).


kryptcrawler 2KryptCrawler delivers a combination of turn-based gameplay and real-time combat, combined with the immersion of modern VR technology. Throughout their adventure in the dungeon, players will have to overcome gruesome traps, face dangerous creatures and solve puzzles.

Originally unveiled at Gamescom, Cologne, in August 2016, KryptCrawler has been on the radar for nearly a year prior to release. The videogame is now available to download for Oculus Rift and Samsung Gear VR following a brand new trailer earlier this week.

There is currently no word on whether KryptCrawler will come to other VR formats, including HTC Vive or PlayStation VR, but as always VRFocus will keep you updated with all the latest details.

http://ift.tt/2vsoxCT Source: https://www.vrfocus.com

Review: Augmented Empire

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With literally millions of users across the world, the Samsung Gear VR is by far the most popular head-mounted display (HMD) out there – not including cheap and cheerful Google Cardboard – and one of the platform’s most ardent supporters has been British indie developer Coatsink Software. You might not have heard of the company but if you own the headset it’s more than likely you’ll have come across one of it’s videogames, Esper, Esper 2 or A Night Sky. Adding to this roster is Augmented Empire, a strategy role-playing game (RPG) that continues Coatsink’s quality record on Gear VR.

Augmented Empire’s story revolves around an island called New Savannah, an isolated neo-noir metropolis whose society has been divided into three tiers by the ‘Citizen Grade System’, with citizens deemed of high value to society living an opulent lifestyle at the soaring heights of the city, while those seen as less savoury have to live their lives in the squalid depth’s. For the most part you play a girl called Willa, who had worked her way to these upper echelons of society, only to find it all come crashing down in an instant.

Augmented Empire Screenshot 1 exclusive

Featuring an overhead viewpoint and grid-based movement mechanic, Augmented Empire’s gameplay will feel very familiar to anyone who’s played XCOM or its sequel. The layout Coatsink has gone for is tabletop in design, meant to represent a holographic display. As such, apart from the main hub which is an office – you actually play a non-speaking robot in a detective agency – from where you select which level to play and the various upgrade options, the actual gameplay levels only take up one area in front of you, so there’s no need to look around as the rest of the space is redundant.

This means your always looking down at the same area – a bit of a shame for immersive VR – which can lead to some neck strain after longer play sessions. On the flip side it means you can comfortably play Augmented Empire whilst relaxing on the sofa (which is no bad thing).

And long play sessions you certainly will have, as the title is entirely engrossing. Whether using the touchpad or a Bluetooth controller (recommended), the mechanics of Augmented Empire are really easy and fluid to use. Characters have an allotted amount of action uses – two on average – which you can use to move, shoot or both depending on their particular traits. There’s also a wealth of other options to be unlocked, with grenades, healing, taunting, headshot and more. As you delve deeper into the videogame you’ll unlock a bunch of characters, turning it into a team management experience. So as you upgrade them, choosing the right person for the job becomes an important factor – although certain levels do have fixed selections to compliment the storyline.

Augmented Empire screenshot5

And while Augmented Empire is great fun to play, Coatsink has ensured it’s not a hollow experience, with a rich story and voice acting. In its quintessentially British style, the studio brought in the voice talents of Kate Mulgrew (Orange is the New Black, Star Trek Voyager); Doug Cockle (The Witcher Series); Garrick Hagon (Star Wars: Episode IV – A New Hope, Horizon: Zero Dawn) and Nick Frost (Shaun of the Dead, Hot Fuzz, Paul), helping take the mood from dramatic to quirky humour.

The title takes a different direction to Coatsink’s other projects for Samsung Gear VR and that’s no bad thing. Augmented Empire is a refreshing change from all the first-person shooters (FPS) on Gear VR, offering gunplay, tactics, upgrade options, and a wonderful visual style. In fact it’s a shame the videogame is just for Gear VR, because at points you’ll really want to lean in and explore the world – which you can’t – so here’s hoping for a high-end headset version.



  • Verdict

http://ift.tt/2vshJ88 Source: https://www.vrfocus.com